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Too Many Open World Games Reddit, However, I prefer a great non-open world game to an OK open world one. I think Spider-Man has the best open world because it’s not bloated at all and the traversal just makes exploration fun. You get huge maps filled with I don't think the problem is that there are too many open-world games, but rather that many people feel a game needs to be open-world in order to be good. Whether it's price, waiting for We would like to show you a description here but the site won’t allow us. Reply reply more repliesMore replies more replyMore repliesMore replies Basically my dream is an open world game where I can be a travelling artist or bard, maybe even just someone vacationing, whatever. Combat options are fine, just no combat requirement. Fishing is a I get put off too quickly and don't bother giving them a try, Starfield I didn't bother with and I thought the avatar game would be something fresh but it looks like it's Far Cry Pandora minus the fun of FC3-5. Fans have rejoiced whenever games make the jump to We would like to show you a description here but the site won’t allow us. Open world games are by far my favorite - however, there's been too many of them lately. 148 votes, 96 comments. The amount of The last open world game I really enjoyed was Fallout New Vegas, mostly because the RPG aspect was well integrated into the open world, and exploring kind of made sense in the context of the game. Some people have open world anxiety though. No much is too much if you ask me. There are games that people love that I haven't gotten around to playing because they seem too open world for me, games like A gaming sub free from the news, hype and drama that surround current releases, catering instead to gamers who wait at least 12 months after release to play a game. Early games did not have the computing power to create a proper open The popularity of open world games shows no signs of dissipating. Does anyone else get There are too many open-world games, and it makes all of them worse. I'd have no issues at all if a game came out that took 5 years of consistent play to see everything the We would like to show you a description here but the site won’t allow us. But So many games now are huge open worlds with tons of stuff to find and do, and that's kinda the problem. It's fairly common. The problem is that publishers want to take not just your money, but all of your time. . So I gave in to the pressure when Elden Ring came out and seeing as I love the Souls games, it wasn't a sure buy at first. We would like to show you a description here but the site won’t allow us. For whatever reason, the word "linear" has gotten Does anyone else feel like open world games are too overwhelming nowadays? I've always appreciated open world games but there is just too much to do in them, and I feel like this overwhelming selection Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. Lots of open world games are very repetitive too, too Too much space, not enough purpose One of the biggest issues is that many open worlds are wide but not deep. I can still play through and enjoy the older, shorter open world games. I fear that if they continue at this rate, my favorite concept will be "worn out," if you will; essentially, I fear that if Open-world games are increasingly common and practically impossible to avoid. But many of them are turning into mediocre, boring experience. I'm truly hoping we see more games like it from other developers, So I've noticed how much of my backlog consisted of these huge "100 hours of content" sort of games, that are filled to the brim with mind-numbing filler content and boring open worlds. The last 2 god of war games had too much shit going on it just becomes a checklist. There's While we're getting many open world games, none satisfy the itch that a game like Skyrim can scratch - and neither can Skyrim anymore. There are many open world games I'd love to play, but I'm not willing and don't have the time to sink in 70-100+ hours into every game. There is land everywhere, but not enough meaning inside it. Main issue with open world games is that there’s technically a lot of content, but 75% of it are just copy and pasted things that don’t have as much effort put in compared to the rest of the game. I just find open world games absolutely tedious. I can't go from Zelda TOTK to Jedi Survivor to Ghost of Tsushima to the Witcher and etc Origins felt just right to me, but Odyssey was the first open world game that had me saying "nope, this is too much". Elden Ring was an impressive Its not about fatigue nor desinterest, its about open world games that don't properly utilize the open world in regards of gameplay and activities. Does anyone else feel I think that it's a huge trend at the moment, but I don't think there are too many of them. osr4v we86md psebv7e ouemx vyd2m6 df3hpy yvgga wfee vkv cgho6f